All Bosses In Hollow Knight: Silksong And How To Beat Them

Are you eager to defeat all bosses in Hollow Knight: Silksong? Dozens of these foes can be found in various regions in Pharloom, oftentimes guarding the way to the next area. Each one presents a unique challenge but, if you’re patient, you might just triumph against your adversaries.

How to defeat all bosses in Hollow Knight: Silksong

We’ve organized our boss guide to reflect how we progressed through the campaign. Before you head off to battle these beasts, we also encourage you to take a look at our beginner’s guide. It has several tips to help you as you start the campaign. Naturally, consider this guide to have spoilers.

Mosslands: Moss Mother

The Moss Mother is the first boss in Hollow Knight: Silksong. There’s really not much to say about this foe given that she doesn’t present too much of a challenge.

  • Sliding Sting – Moss Mother’s main attack is a maneuver where she slides across the room. You can “pogo” throughout this whole sequence to hit her multiple times.
  • Caterpillars/Cave In – One of two things can happen when the ceiling starts to shake. The boss will either spawn Caterpillars that walk around the area or rocks will fall down.

The Marrows: Bell Beast

The Bell Beast has some rather simple and predictable attack patterns, but you should still be careful as most of its abilities deplete two pips of your health.

  • Rushing Strike – The boss scurries along the ground. You can pogo on its back to deal more damage.
  • Jumping Strike – The boss leaps into the air. Run underneath it, then strike it as it lands.
  • Bell Blower – When the boss is about to emerge from the middle of the arena, it will instead cause bells to roll along the ground. Just jump over these.

Deep Docks: Lace

Lace is a Hollow Knight: Silksong boss that’s actually your first true test due to her blindingly fast attacks. She has a Fencing Strike where she stabs the area in front of her multiple times, as well as an Aerial Blitz where she dashes and slashes in mid-air.

The best thing to do is to play more defensively, watching her moves and pogoing only when she’s doing her normal attacks on the ground. Also, watch out for the edges of the platform. Lace cannot fall, but Hornet can, and she’ll get burned to a crisp by the lava.

Far Fields: Fourth Chorus

Speaking of getting burned to a crisp, the arena where you fight the Fourth Chorus actually takes place on a lake of molten hot lava. Here are the abilities that you need to avoid:

  • Arm Swipe – This happens when its lower arms flash. The arm will then sweep along the ground horizontally.
  • Arm Smash – Watch out when its upper arms flash. Its arm will smash downward, destroying part of the ledge. That section will reappear after a few seconds.
  • Molten Bombardment – When it shrieks, be ready to dodge the molten orbs that fall from the ceiling.

You can only hit Fourth Chorus’ head, which means jumping up to reach it just as it does its abilities with its arms. Wind currents will also appear later in the fight. You have to float upward and destroy the two slag heaps on the ceiling. Doing so causes a stalactite to crash down and blow up the mech.

Greymoor: Moorwing

Moorwing, similar to Lace, has multi-hit attacks that need to be avoided at all costs:

  • Sickle Orb – This creature throws small orb-like projectiles that travel along the ground. Each projectile tends to hit twice.
  • Sickle Shred – If Moorwing lunges toward you, it’ll do a shredding attack that hits a couple of times as well.

These are just some of the bosses in Hollow Knight: Silksong. We’ll keep you posted about other challenges later on, so stay tuned.

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