Peak is, despite being a game about climbing massive mountains in order to be rescued from a crash landing on an uninhabited island, generally quite a sweet-looking game. It also released a new update yesterday, within the features section of the patch notes quite literally just saying “added cannibalism.” As developers Aggro Crab and Landfall put it, “Totally normal update to the game. Nothing to see here.”
This update comes in spite of Aggro Crab literally saying it can’t add cannibalism to Peak, but hey, the people get what the people want. Luckily, this new feature doesn’t force you to Hannibal-style cut up the cute little avatars that are your friends. Instead, when your player character is too hungry, your friends’ avatars start to look like a walking rotisserie chicken. If you manage to successfully eat them, they turn into a skeleton (and die, unsurprisingly).
Thankfully, cannibalism wasn’t the only thing added in with this update. In the options menu you’ll find a few new additions, like the ability to adjust your field of view while climbing, and a push-to-mute setting (“No more having to listen to your streamer friend talk to chat”). There’s also been some big fixes, one being a temporary solution to a bug that caused a lot of fall damage from short distances, and performance has been “greatly improved” too.