Diablo 4 Season 9 May Introduce A Game-Changing Teleport Spell (If Blizzard Doesn’t Nerf It)

Players are currently putting the upcoming Diablo 4 Season 9 through its paces on the game’s test server, and they’ve discovered a new combination of seasonal powers that will make it so every class can teleport a near-infinite amount of times.

Diablo 4 Season 9, Sins of the Horadrim, will let players craft their own spells by combining components like Catalysts, Infusions, and Arcana together. One such spell essentially teleports players to nearby enemies. While that doesn’t sound too overpowered on the surface, it’s actually a game-changer.

Using Propulsion as a Catalyst, which generates a large area-of-effect blast, players can then combine it with the Floaty Bobble Arcana to add a teleport effect. Finally, adding in the Bloody Charm Arcana makes it so enemies with less than 20% life hit by the blast are executed and reset the ability.

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